Portfolio
Vulpine
An action exploration game where you play as animals with weapons. Explore a beautiful world and team up with your friends to take down fearsome monsters!
- Unity
- C#
- JS
- HTML/CSS
- Forge Networking
Procedural Terrain Engine
Terrain engine for Unity that is capable of meshing and rendering 30 sq. km. of game world with GPU instanced assets.
- Unity
- C#
ADAGE
Assessment Data Aggregator for Game Environments (ADAGE) is an data collection & analysis suite to transform telemetry data into evidence of learning.
- Ruby on Rails
- Javascript
- MongoDB
- HTML/CSS
Animation Events Editor
Editor for adding event callbacks to character animations. Allows timeline scrubbing and key-framing of events.
- Javascript
- Vue.js
- Electron
- HTML/CSS
Roguelike Level Editor
Standalone level editor and part game maker to create roguelikes or other procedural games.
- Unity
- C#
Nested FSM AI Editor
Nested Finite State Machine (FSM) AI Editor for designing complex and reusable AI logic without any programming knowledge.
- Unity
- C#
Oztoc Expedition / Mobile App
An immersive game installation at the New York Hall of Science where children use physical blocks to design virtual circuits.
- Unity
- C#
- HTML/CSS
- JS
- PhoneGap
- Cordova
Econauts
A networked realtime strategy game about making difficult-to-observe ecological phenomena visible though gameplay.
- Unity
- C#
Virulent
Real-time strategy game that was created to teach systems biology by enabling players to interact with viruses, cells, and the immune system.
- Unity
- C#
Experience
2015 - Present
Co-Founder / Lead Software Engineer
Clockwork Giant Games LLC.
Lead Software Engineer and Game Designer for flagship networked game in Unity. This includes all gameplay programming, an entire suite of bespoke dev tools, and marketing.
- Javascript
- HTML
- CSS
- C#
2014 - 2015
Senior Software Engineer
Learning Games Network
Led development of "ADAGE" gameplay analytics standard & application suite. Work on multiple games & mobile apps while also providing consultation & backend implementation for analytics integration.
- Unity
- C#
- Ruby on Rails
- Javascript
- MongoDB
- Mobile
- Flash
- HTML/CSS
2013 - 2014
Software Engineer & Web Developer
Games+Learning+Society
Led development of gameplay analytics standard & application suite. Aided development on over 10+ games in design, engineering, and analytics integration capacities.
- Unity
- C#
- Ruby on Rails
- Javascript
- MongoDB
- Mobile
- HTML/CSS
2013 - 2013
Business Applications Developer
Extreme Engineering Solutions Inc.
Programmed customer facing web application in Drupal to securely control distribution of product information resources.
- Drupal
- Perl
- Python
- Javascript